![]() – I think my biggest issue was that there wasn’t nearly as much gameplay or drinking games as I thought there’d be from the premise. I imagine that means the relationship between characters is the same, though I could have missed something within the game. – The description says the game has “an intelligent conversation system that changes the story and your relationships based on every decision,” but I’m unclear on what that means since I’ve watched people’s videos of the endings, and they always seem to be the same. (I just watched the other cut scene on YouTube.) And there are two endings, though the only difference is the cut scene at the end, and I think one variation in which the last convo before the cut scene is slightly different. There’s one point where you have to choose 2 out of 3 tasks, so you could try that 3rd task. However, if you don’t mind it, there might be some replay value to try out different drinks and dialogue options. I wouldn’t mind seeing more dialogue choices, they’re entertaining, but I don’t plan to replay because I don’t want to deal with all the tedium. – There’s lots of walking and traveling from one place to another, as well as sorta cut scene dialogue exchanges that you can’t skip (as far as I know). You get to know about Milo’s and Lola’s lives and struggles and friendship. – There’s some backstory and storyline beyond just winning a drinking game against Satan. – There’s a social media element which also doesn’t affect the game, as far as I can remember, but it adds some immersion and laughs. I also love how the graphics get distorted and fuzzy and start swaying when the characters start getting drunk. But I loved ordering drinks because they were always so unique and funny, and the drunk dialogue options were always the most outrageous. For the most part, this doesn’t affect anything in the game and is just for the fun of having different dialogue options. Each bar you go to has different drink options, each drink will affect you differently (some make you flirty, some give you courage, some have silly effects like making you talk like a vaudevillian), and that leads to different dialogue options being available. – Speaking of the drinks, they’re the most fun part of the game. The artwork of the drinks is gorgeous and also just so weird and fun, since the drinks have… unusual ingredients. There’s always stuff happening, humans and demons moving about or talking in the background. ![]() ![]() – The graphics, especially backgrounds, are so bold and interesting and fun to look at. I really have to hand it to the devs for including so much wonderful voice acting. The characters just talk and converse, it’s all voice-acted, and every so often you get a choice of dialogue options. – The way this game (and it seems all games by this dev, since Oxenfree was the same) does conversation is super cool and unique. – The combination of visuals, design, music, and sound make the game feel immersive while you’re playing. – The premise of out-drinking Satan to get out of Hell is fun. You can get more info and download the game here on Steam or here on the official website! Long Review: Go on a hellish bender, uncover the mystery of your damnation, and drink Satan under the table. Uncover their personality quirks and foggy history during the wild events of the night.Įvery step is up to you as you stumble through the underworld. But there’s a loophole: outdrink Satan and he’ll grant you re-entry to Earth.Ĭontrol Milo and Lola with an intelligent conversation system that changes the story and your relationships based on every decision. In Afterparty, you are Milo and Lola, recently deceased best buds who suddenly find themselves staring down an eternity in Hell. Choose your drinks, choose your dialogue, play a few mini games, and see if you can win and escape, or if you end up stuck there forever. Afterparty is a bold game with a fun premise and a unique dialogue choice system about two friends having to out-drink Satan in order to escape Hell.
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